v2.1.46 b515: PFL ProgressBar sometimes 'overshoots' at FadeOut

I thought I was imagining this until I looked closer and took the screenshot below (this is 2×actual size):

When loaded into PFL tab in Item Properties or file tagger, some (not all) music tracks when played past the FadeOut point cause the ProgressBar screen control to ‘overshoot’ and display what looks like 3 pixels beyond the 100% mark. It may be more than 3 pixels, but I think it’s masked by the edge of what I would call the TabStrip screen control containing the PFL Player screen object. The ‘overshoot’ pixels are displayed in the ProgressBar’s Outro colour, as indicated in the screen capture.

This seems (?) to happen most usually when the item has an Outro point set as well as a (pre-EOF) FadeOut point, but I can’t 100% confirm that as it seems a little ‘random.’

Torben: I’ve already posted this in Mantis. :wink:

BFN
CAD

Mantis has been updated :slight_smile:

Build 519 had another bug which prevented the Outro from being shown at all.

Build 520 now features an updated drawing algorithm which should never draw outside the progress bar.

Unfortunately, this bug is STILL present in V2.2!

BFN
CAD