what’s the intend of START/PAUSE/STOP command?
I can only see that it toggles between Play and Pause. I would have expected it to switch between the 3 states sequentially.
Bug or “as intended” ?
Furthermore, does there exist a command for CARTWALL LOOP toggle. Just can’t find it.
START/PAUSE/STOP toggles between START/PAUSE - however, when the player is at EOF, it acts like STOP, so it resets or (if enabled in the config) even unloads the player.
The LOOPAUDIO ON/OFF commands for the cart players are missing. Never noticed that. Thank you for pointing me at it.
An die Entwickler: Wäre es nicht sinnvoll, Play/Pause/Stop so zu implementieren, dass die Funktionen sequentiell durchlaufen werden? Ich würde mir das wünschen.