In earlier builds, the FadeColor specified in SKIN.INI was being ignored and, in FADE state, a Player would display its ‘basic’ colour as specified in the ‘Player n’ node of Config.
In B612, a Player in FADE state appears to be using the player Background colour. This bug is also present in the Cartwall Players.
Is this a bug, or has the INI entry name changed from FadeColor to something else?
Thanks in advance.
BFN
CAD