Tony: don’t forget that in your skin.ini, you have ‘super-sections’ of [Playlists] and [Players]. These can save you one hell of a lot of duplication of effort once you understand how they work; and they streamline your skin.ini file into the bargain.
I’ll explain [Players] as an example, but the same principle applies to [Playlists].
Once you have a Player ‘design’ you’re happy with (fonts, font sizes, colours, etc., etc.), you will probably want all your Players to look the same, right? That is precisely what the [Players] section does: anything specified there is a default setting for all your Players in all your Playlists. You can still have individual [Playerx_y] sections, but these now override whatever is in the [Players] section, if you see what I mean?
For example, I run two three-player Playlists. I specify the fonts, colours, ramp time display, etc. in [Players] and use sections for the three Playlist 2 Players to change (override) only the fonts and sizes, since those Players are physically smaller, so those three sections have a handful of lines each. This alone has drastically reduced the size of my skin.ini!
Therefore, once you have your principal Player design ‘right,’ shift every setting you can to [Players] and ditch any equivalent setting under the individual [Playerxy] sections. You can then delete any [Playerxy] sections which are now empty.
With [Playlists], it’s the same story. I have all my Playlist settings stored there, and a one-line [Playlist1] section which specifies smaller column sizes because my Playlist 2 is physically narrower on screen than Playlist 1.
I will add a better description of this to the Wiki sometime, but I have to dash off a reply to help a chap with a timed break problem somewhere around here…
I’m feeling quite Santa-like right now incidentally, what with this reply and the one I’m about to go and write.
BFN
CAD (‘we never close’)